* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Anyone still around? by Bing
[October 28, 2024, 11:23:32 PM]


2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM]


Holy crap my login worked. by Ez
[December 03, 2020, 08:56:26 AM]


Been a while. by Bing
[July 13, 2019, 04:47:06 AM]


Was Feeling Nostalgic (Pokemon Knights) by Monzta
[October 24, 2018, 07:37:00 AM]


Old Habits Die Hard by Miss Wednesday
[January 23, 2018, 12:35:35 AM]


WHY IS EVERYONE MISSING by Tickles
[September 16, 2017, 08:20:25 PM]


Been a long time. by Monzta
[August 27, 2017, 03:18:58 PM]


Author Topic: Trainer Professions  (Read 20331 times)

Offline Reafer

  • Normal Trainer
  • **
  • Posts: 152
  • Karma: 0
  • Gents Dandy Cookies Association
    • View Profile
Re: Trainer Professions
« Reply #15 on: January 26, 2012, 10:25:56 PM »
I know it's not part of the game :P
Just suggesting
I love Turtles!
For I am the Turtle God!!!

Offline Bryan

  • Lead Pixel Artist
  • Normal Trainer
  • **
  • Posts: 185
  • Karma: 0
    • View Profile
Re: Trainer Professions
« Reply #16 on: January 26, 2012, 11:46:24 PM »
I need to figure a way to incorporate these "bonuses" with out effecting the balance of the game; or strictly stats related to a Pokemon. It was a good idea, just needs to be trimmed and perfected.
Deviant Art
Bryan-Mashaney
Check out the link above, for art updates on Pokemon Universe!

Contacts:
Email - [email protected]
Skype - Mashaney

Offline Reafer

  • Normal Trainer
  • **
  • Posts: 152
  • Karma: 0
  • Gents Dandy Cookies Association
    • View Profile
Re: Trainer Professions
« Reply #17 on: January 27, 2012, 02:28:17 AM »
Well instead of Pokemon stats why not incorporate it into the guild system as a function?
I love Turtles!
For I am the Turtle God!!!

Offline Bryan

  • Lead Pixel Artist
  • Normal Trainer
  • **
  • Posts: 185
  • Karma: 0
    • View Profile
Re: Trainer Professions
« Reply #18 on: January 27, 2012, 03:15:34 AM »
Having guild bonuses my be neat. But what do you mean? Might need to elaborate that a bit. Lets talk about the first profession first.

The Researcher:
Guild Benefit
Trainer Benefit

Not sure on the guild thing, probably need to think about that a bit.

I was still thinking along the lines of a slight increase in the capture rate for the crafted Pokeball's done by a Researcher. Maybe they have the ability to create a Pokeball at a higher quality. And the higher you get in level, as a researcher, you get a higher percentage at making better quality Pokeballs. You'd have four levels of quality. Okay, Good, Great, and Perfect. At first, as a researcher, your Pokeball crafting skill wont be that effective, obviously. So any ball made on an Okay quality would actually get -1% to that balls already set capture rate. Good would obtain +1%. Great would obtain +2%or+1.5%. Perfect would obtain +3%or+2%. The better the ball, the higher these are to hit to gaining these bonuses on said balls.

Still an idea, but just focusing on one Profession at a time.
Deviant Art
Bryan-Mashaney
Check out the link above, for art updates on Pokemon Universe!

Contacts:
Email - [email protected]
Skype - Mashaney

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: Trainer Professions
« Reply #19 on: January 27, 2012, 07:09:28 PM »
[commenting on the crafting only since it was the thing most discussed here]

To avoid having too high of a catch rate, we could also increase the chance of having a critical catch. The critical capture has a slight chance of occurring. So something like, after 10 levels, you get increase in catch rate, after 20 levels, you get increase in critical catch rate, after 30 levels, you get another increase in catch rate, after 40 levels, another increase in catch rate, after 50 levels, another increase in critical catch rate, etc. (note that the increases are not exactly catch rate/critical/catch rate/critical, just so that one does not depend too much on the other, but instead, move along some same level).
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline lubbies

  • Normal Trainer
  • **
  • Posts: 352
  • Karma: 1
  • why is a torchic in water?
    • View Profile
Re: Trainer Professions
« Reply #20 on: January 27, 2012, 07:19:03 PM »
Would the balls be made from apricorns and if so a farmer + researcher would be great.
Grafics Cat <3

'If a stranger offers you drugs, say thank you because drugs are expensive.' - a wise man


Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: Trainer Professions
« Reply #21 on: January 27, 2012, 07:21:23 PM »
Some will be 'craftable' using apicorns.
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline lubbies

  • Normal Trainer
  • **
  • Posts: 352
  • Karma: 1
  • why is a torchic in water?
    • View Profile
Re: Trainer Professions
« Reply #22 on: January 27, 2012, 07:26:20 PM »
I think this has been asked but if your a farmer will you be teleported to your own private farm where you can invite people. Because not everyone's gonna get a bit of map.
Grafics Cat <3

'If a stranger offers you drugs, say thank you because drugs are expensive.' - a wise man


Offline Tickles

  • Last of the Writers
  • Elite Trainer
  • ****
  • Posts: 1.952
  • Karma: 6
  • Currently being awesome... please wait
    • View Profile
Re: Trainer Professions
« Reply #23 on: January 28, 2012, 01:55:35 AM »
I think this has been asked but if your a farmer will you be teleported to your own private farm where you can invite people. Because not everyone's gonna get a bit of map.

As stated before, this is not an actual feature, but it is a good question. That would be up to the team.
Find me on Steam: Sir Ticklesword

Offline Bryan

  • Lead Pixel Artist
  • Normal Trainer
  • **
  • Posts: 185
  • Karma: 0
    • View Profile
Re: Trainer Professions
« Reply #24 on: January 30, 2012, 02:42:08 AM »
I was thinking about making a mini-game for each profession. Something kind of like Fable 2's job mini-games. Not sure if Fable 3 had the same thing. But a small precision game, and they'd get harder the higher level you got in your profession.

For the farming thing, there'd have to be a certain place for people to plant, and the plants would have to show owner ship until it's done. Maybe something in player housing could promote this. But that's a feature in the future.
Deviant Art
Bryan-Mashaney
Check out the link above, for art updates on Pokemon Universe!

Contacts:
Email - [email protected]
Skype - Mashaney

Offline Reafer

  • Normal Trainer
  • **
  • Posts: 152
  • Karma: 0
  • Gents Dandy Cookies Association
    • View Profile
Re: Trainer Professions
« Reply #25 on: January 30, 2012, 06:28:58 AM »
Farmers should have a bug attack mini event. Just simple battling of bug Pokemon to protect your farms.
For researcher's it should be data destruction caused by voltorbs.
I love Turtles!
For I am the Turtle God!!!

Offline Bryan

  • Lead Pixel Artist
  • Normal Trainer
  • **
  • Posts: 185
  • Karma: 0
    • View Profile
Re: Trainer Professions
« Reply #26 on: February 02, 2012, 03:55:12 AM »
Farmers should have a bug attack mini event. Just simple battling of bug Pokemon to protect your farms.
For researcher's it should be data destruction caused by voltorbs.

That would be interesting. Little Pokemon related games. Hmmm...
Deviant Art
Bryan-Mashaney
Check out the link above, for art updates on Pokemon Universe!

Contacts:
Email - [email protected]
Skype - Mashaney