* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Anyone still around? by Bing
[October 28, 2024, 11:23:32 PM]


2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM]


Holy crap my login worked. by Ez
[December 03, 2020, 08:56:26 AM]


Been a while. by Bing
[July 13, 2019, 04:47:06 AM]


Was Feeling Nostalgic (Pokemon Knights) by Monzta
[October 24, 2018, 07:37:00 AM]


Old Habits Die Hard by Miss Wednesday
[January 23, 2018, 12:35:35 AM]


WHY IS EVERYONE MISSING by Tickles
[September 16, 2017, 08:20:25 PM]


Been a long time. by Monzta
[August 27, 2017, 03:18:58 PM]


Author Topic: Effects of abilities in the field.  (Read 3332 times)

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Effects of abilities in the field.
« on: February 17, 2010, 07:07:19 PM »
I wonder if you'll be including the field abilities of pokemon. All of it started in Emerald.

Cute Charm field effect: Boosts chances to get opposite gender pokemon.
Sticky hold: Eases using the rod for fishing.
Intimidate: Reduces chances to encounter pokemon.
Hustle: Increases chances to get higher level pokemon.

And some others I forgot...

I know it might be new to some, I'm just putting my 2 cents :)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Mr_Dark

  • PU God
  • Administrator
  • Senior Trainer
  • ********
  • Posts: 9.502
  • Karma: 52
  • QQ
    • View Profile
    • Dark Productions
Re: Effects of abilities in the field.
« Reply #1 on: February 18, 2010, 07:37:30 PM »
No we're not going to use these default abilities. Please read our topic about EV/Ability Replacement for more information out our new system.
IRC: #pokemon-universe @ Rizon.net

!!PRIVATE MESSAGES WITHOUT A SUBJECT WILL NOT BE READ!!

Quote from: Frenchfry545
That settles it. I'm starting a new religion. It's called "Misterdarkism".

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: Effects of abilities in the field.
« Reply #2 on: February 18, 2010, 07:56:12 PM »
Ok, I'll have a look as soon as the new EV/Ability Replacement is out.

Wait, I think I missed a point... does that mean pokemon will have whole new abilities?

eg. Starters - no longer 'Blaze, Torrent, Overgrow' Abilities, etc?
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...