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Author Topic: Badge Ideas  (Read 26216 times)

Offline schindle

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Re: Badge Ideas
« Reply #15 on: March 25, 2010, 02:11:34 PM »
i wouldnt like to see the number of catched pokemon to increase the attack or something like that. Instead, it should increase the EXp gained by leveling this pokemon type, e.x catching 100 grass pokemon gives you an increase of 10% EXP for all grass types.

the idea to increase damage done by a special type could be solved that way:
when using 1/6 grass pokemon: 100% grassdamage
using 2/6 grass pokemon: 102% grassdamage
using 3/6 pokemon : 105% grassdamage
using 4/6 grass pokemon: 110% grassdamage
using 5/6 grass pokemon: 120% grassdamage
using only grasspokemon: 135% grassdamage

just to let grass-specialists be competetive. :)
it shouldnt increase damage just because you have captured pokemon, but when USING them infight!
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Offline stephenkill2

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Re: Badge Ideas
« Reply #16 on: March 25, 2010, 02:35:28 PM »
Trainers will get more experienced allowing specialization in certain areas, hence there is no need for specialization of badges.

Offline Shiranui

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Re: Badge Ideas
« Reply #17 on: March 25, 2010, 08:29:48 PM »
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.
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Offline rarrl

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Re: Badge Ideas
« Reply #18 on: March 25, 2010, 09:54:25 PM »
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.
No, we must have titles! :P

Offline Wrathes

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Re: Badge Ideas
« Reply #19 on: March 26, 2010, 12:11:05 AM »
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.
No, we must have titles! :P
Well... if you do want to, I prefer how Titles is effected of a type of team you have rather than bonus boosts.
Back to subject, looks like we have to change the subject about Titles of Team if there are no other posts irrelevant to the Badge Ideas. =/

Offline kniveslove

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Re: Badge Ideas
« Reply #20 on: March 26, 2010, 12:30:25 AM »
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.

The title does not making the badges irrelevant. The gym badges is used as one main quest in the game to help the player keep track of their progress. While the title only show what someone enjoy to do or collect. A player could only a have Boulder Badge and have title of that indicate he or she have caught 50 Grass type Pokemon. Vice versa, someone could have gotten all the badge and event beat the Elite four without having any title at all.

The bonus is not set to stone. This is just ideas and brainstorming.

And so far Stephen is the only PU team member who response in this thread so we still don't know the future of title system. There might not be one all together.
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Offline kiel223

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Re: Badge Ideas
« Reply #21 on: March 26, 2010, 08:20:54 AM »
Some cool ideas here. Here's some of my thoughts:

Gym Badges:
My understanding is that Gym badges will be awarded to those who beat the various Gym Leaders, and just like in the handheld Pokemon games these badges will grant a certain level of Pokemon obedience. For example, if you have a Stone Badge, Pokemon up to level 30 will always obey you. That's how the Gym badges will be relevant.

Titles:
Titles would definitely be cool. There seems to be a few different suggestions in this thread as to how people would like to see them be implemented, which is awesome. Personally, I would like the ability to change my title whenever I wish (outside of battle of course), but choose from a list of titles that are available to my character (depending on my actions in the gameworld).
1. Various achievements could unlock new titles to choose from (such as catching 20 Grass Pokemon grants me 'Gardener' as a title choice, etc etc). This would probably be where the majority of title choices would come from. An example of where I've seen this before is the Warhammer Online MMO.
2. Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party. Let's call it your 'Trainer-Type' title. So for example, if your current party consists of 4 fire Pokemon and 2 lightning Pokemon, your trainer-type may be something like "Flameshocker" (But obviously something much less lame). There are obviously thousands of different combinations however, so that would be difficult for the PU Team to implement at full depth I imagine. An example of where I've seen this before is Titan's Quest.

Buffs/bonuses:
I certainly wouldn't be opposed to the idea of your title giving you a cool little bonus. With an achievements system in which players unlock new titles to choose from however, there may be thousands of potential titles-- That's a lot of titles for the PU Team to come up with ideas, names and bonuses for. Could be a bit much to expect a bonus from your title. But having a list of titles to choose from, with each title choice being something you've personally earned and achieved is cool enough in itself right? :)


Offline Declan_23

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Re: Badge Ideas
« Reply #22 on: March 26, 2010, 06:09:50 PM »
Quote
Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party
Sorry, but I seriously disagree with this. It would tell everybody your weakenesses and strengths before they even battled you. It could stop people battling if they see that you have a type advantage over them. It should be left to be a suprise.

Offline Shiranui

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Re: Badge Ideas
« Reply #23 on: March 26, 2010, 06:21:14 PM »
Heh, Sorry Kiel, but I'll have to agree with Declan on this one.
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Offline Jerry

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Re: Badge Ideas
« Reply #24 on: March 26, 2010, 06:43:41 PM »
Hmm, or making the player only unlock the possibility of taking a certain title seems to me a better idea (only suggestion).

After say catching 20 grass pokemon (like so many of you gave as example), you will have the ability to wield the title of 'Gardener' or whatever. You will therefore be able to choose which title you prefer.
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Offline Wrathes

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Re: Badge Ideas
« Reply #25 on: March 26, 2010, 11:38:14 PM »
Quote
Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party
Sorry, but I seriously disagree with this. It would tell everybody your weakenesses and strengths before they even battled you. It could stop people battling if they see that you have a type advantage over them. It should be left to be a suprise.
Heh, Sorry Kiel, but I'll have to agree with Declan on this one.

Actually... you're kind of right and wrong.
Right: The reason you're right is the advantages of types you have.
Wrong: You maybe right of types but that didn't include Move types. A pokemon does not need to have STAB moves even if their type is that. There are many pokemons that does not have good Movepools and are still able to function with or without their STAB moves. That does also include moves that doesn't focus the pokemon's type as their strategy. I've seen this happen much along the games and interaction of Pokemon Netbattles.
So as you can see... your statement is rather a wrong in guesses.

Offline Duke

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Re: Badge Ideas
« Reply #26 on: March 27, 2010, 05:05:17 AM »
Honestly I don't think titles should affect or be affected by anything.  You've got the title and you can use it to make your character look more badass or cute or cool or something like that.  We allready get buffed from getting trainer experience, there should be something that says "Hey! Grats! Here's your title that tells everybody that you've achieved something great!"  I like the rewards idea though. 

I also have some possible idea for badges.  (These are just some random ideas, not to go with sometype).

1. Scythe Badge
2. Knockout Badge
3. Raging Badge
4. Legend Badge (this'd be a high-up badge)
5. Aerial Badge
6. Awaken Badge
7. Mountain Badge
8. Blasting Badge
9. Breath Badge
10. Command Badge

I can probably think up a few more, if you like the badge ideas I'll cook up some more.
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Offline kiel223

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Re: Badge Ideas
« Reply #27 on: March 29, 2010, 03:02:36 AM »
Quote
Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party
Sorry, but I seriously disagree with this. It would tell everybody your weakenesses and strengths before they even battled you. It could stop people battling if they see that you have a type advantage over them. It should be left to be a suprise.

That is a good point. I didn't think of that :)


Offline TheChosenOne

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Re: Badge Ideas
« Reply #28 on: March 29, 2010, 03:28:58 AM »
Hmm, or making the player only unlock the possibility of taking a certain title seems to me a better idea (only suggestion).

After say catching 20 grass pokemon (like so many of you gave as example), you will have the ability to wield the title of 'Gardener' or whatever. You will therefore be able to choose which title you prefer.

I like this idea the most. No bonuses, just the titles to choose from.

Offline NostawDNA

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Re: Badge Ideas
« Reply #29 on: March 29, 2010, 04:05:53 AM »
I think most of these ideas are pretty rough to be honest. I hope the developers have some great ideas.
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