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Author Topic: Tenric's graphic submissions  (Read 11334 times)

Offline tenric

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Tenric's graphic submissions
« on: March 31, 2011, 07:44:06 AM »
Variations of first model :







I haven't made any progress with the windows. It's a steep learning curve, but I'll work on it.
« Last Edit: April 06, 2011, 05:46:38 PM by tenric »

Offline Monzta

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Re: Tenric's graphic submissions
« Reply #1 on: March 31, 2011, 07:50:27 AM »
Oh my god... they are undescribably good!

Offline Mr. Fox

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Re: Tenric's graphic submissions
« Reply #2 on: March 31, 2011, 11:17:25 AM »
you did those your self?! wow...

Offline TrainerX

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Re: Tenric's graphic submissions
« Reply #3 on: March 31, 2011, 01:46:06 PM »
Those are f*cking awesome

Offline Baka

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Re: Tenric's graphic submissions
« Reply #4 on: March 31, 2011, 02:42:30 PM »
These are indeed very nice sketches, however there are some things you must keep in mind.
- You have to measure them in our tile dimension (48^2). I don't think the door will fit our characters for instance.
- Submitted work should be complete. Otherwise you're fully welcome to make a normal art thread if you want feedback or ideas. :)

Other than that.
Keep up the good work.

Offline Baka

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Re: Tenric's graphic submissions
« Reply #5 on: March 31, 2011, 05:50:32 PM »
Don't worry about the 72DPI too much. Normal screen graphics = 72DPI.

As for that grid. if those boxes are 48x48 pixels, then you should know that one and a half of those boxes is normal for a door, since the character sprite is 48x48.

Offline tenric

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Re: Tenric's graphic submissions
« Reply #6 on: March 31, 2011, 11:45:20 PM »
re-edited

Offline Mr. Fox

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Re: Tenric's graphic submissions
« Reply #7 on: March 31, 2011, 11:47:28 PM »
wow. those are cool.

Offline St. Jimmy

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Re: Tenric's graphic submissions
« Reply #8 on: March 31, 2011, 11:53:14 PM »
Nice work ;)
sup

Offline Baka

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Re: Tenric's graphic submissions
« Reply #9 on: April 01, 2011, 12:08:52 AM »
Great work!
But, this is still too big.
if you look here:


Compared to the tiles used in game


Also, remember that tiles are like blocks. You should make a symetric art with repeated tiles to save game file space.
« Last Edit: April 01, 2011, 12:14:20 AM by Baka »

Offline tenric

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Re: Tenric's graphic submissions
« Reply #10 on: April 01, 2011, 02:59:34 AM »
re-edited

Offline Jerry

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Re: Tenric's graphic submissions
« Reply #11 on: April 01, 2011, 06:18:07 PM »
Nice work :)

Only thing which I find strange are the storeys, they seem to be much smaller, especially for the middle storeys. Attics are small, yes... but storeys?
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Baka

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Re: Tenric's graphic submissions
« Reply #12 on: April 01, 2011, 10:03:36 PM »
Now we're talking. Great work! :)


However, it looks a little bit misplaced in our line of graphics. Adding a few more details and such to the house will help a lot.
« Last Edit: April 01, 2011, 10:09:34 PM by Baka »

Offline Jerry

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Re: Tenric's graphic submissions
« Reply #13 on: April 02, 2011, 08:58:52 AM »
Um... couple of more things to point out.

Try inserting shadow on the walls just below the roof.
The shadows for the two right columns don't match those of the left columns. Try making the shadows all on the right of the columns?
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline tenric

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Re: Tenric's graphic submissions
« Reply #14 on: April 05, 2011, 06:15:03 AM »
re-edited