* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Anyone still around? by Bing
[October 28, 2024, 11:23:32 PM]


2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM]


Holy crap my login worked. by Ez
[December 03, 2020, 08:56:26 AM]


Been a while. by Bing
[July 13, 2019, 04:47:06 AM]


Was Feeling Nostalgic (Pokemon Knights) by Monzta
[October 24, 2018, 07:37:00 AM]


Old Habits Die Hard by Miss Wednesday
[January 23, 2018, 12:35:35 AM]


WHY IS EVERYONE MISSING by Tickles
[September 16, 2017, 08:20:25 PM]


Been a long time. by Monzta
[August 27, 2017, 03:18:58 PM]


Author Topic: In-Game Art and Tiles  (Read 19311 times)

Offline Declan_23

  • Quest/NPC Yoda
  • Administrator
  • Good Trainer
  • ********
  • Posts: 867
  • Karma: 2
  • If at first you don't succeed, don't try skydiving
    • View Profile
Re: In-Game Art and Tiles
« Reply #15 on: May 29, 2010, 09:23:35 PM »
I would like some feedback on my drawing. It is uploaded at my pics because it wouldnt upload on here for some reason, and I want to know what pokemon you guys want or what terrains or things like that. or some houses you name it I will try. But like i said if you like my stuff I would love a job here. :)
Join IRC chat, try and get the attention of Alais, and show her your drawings.

Offline JDraco18

  • New Trainer
  • Posts: 1
  • Karma: 0
    • View Profile
IRC
« Reply #16 on: June 08, 2010, 03:01:54 AM »
What is the IRC link?

Offline Raikt

  • Balancer of stuff
  • Good Trainer
  • ***
  • Posts: 678
  • Karma: 0
  • I punch Creepers.
    • View Profile
Re: In-Game Art and Tiles
« Reply #17 on: June 08, 2010, 10:01:06 AM »
You can connect to us at IRC using the Chat -> Webchat option at the top of the page. If you find you enjoy talking to us, then you can download an IRC Client (mIRC, Chatzilla, etc.) and idle in the room for the boring bits, too.
Weekly awesomsauce: www.collegehumor.com/video/6359051/wow-jason-statham-really-wants-wow
Daily awesomesauce: http://www.youtube.com/watch?v=Kn4uonU_uj0
I have a proud tradition of failure to uphold.
Updated awesomesauce!**

Offline chouquet

  • New Trainer
  • Posts: 2
  • Karma: 0
    • View Profile
Re: In-Game Art and Tiles
« Reply #18 on: August 06, 2010, 09:25:30 AM »
Hi,

I don't know much about graphics and editing but I have a strong imagination when it comes to Pokemon. I love them so and I am will to give my all to help out. I'm a very BIG fan of Pokemon.

I have some knowledge in Adobe Photoshop, Adobe After Effects.. I usually work with video editing and website designing but I know some photo editing. Also, I am a art director and also a event designer.  ;D

I don't know if that would qualify me. Just let me know.

hoping for your reply.
I'll send more of my details if I'm qualified.


Offline weirddemon

  • Beginning Trainer
  • *
  • Posts: 77
  • Karma: 0
    • View Profile
Re: In-Game Art and Tiles
« Reply #19 on: August 06, 2010, 09:33:59 AM »
Hi,

I don't know much about graphics and editing but I have a strong imagination when it comes to Pokemon. I love them so and I am will to give my all to help out. I'm a very BIG fan of Pokemon.

I have some knowledge in Adobe Photoshop, Adobe After Effects.. I usually work with video editing and website designing but I know some photo editing. Also, I am a art director and also a event designer.  ;D

I don't know if that would qualify me. Just let me know.

hoping for your reply.
I'll send more of my details if I'm qualified.

Quote from: Mr_Dark
Note that we don't really care where you're from as long as you can be online for a few hours when we're online.

If you want to apply, please send your job app. + some (previous) work to [email protected]

Offline Domo

  • New Trainer
  • Posts: 2
  • Karma: 0
    • View Profile
Re: In-Game Art and Tiles
« Reply #20 on: August 21, 2010, 04:12:46 PM »
How's this ---


« Last Edit: August 22, 2010, 04:31:51 PM by Domo »

Offline OmegaMarko

  • Beginning Trainer
  • *
  • Posts: 7
  • Karma: 0
  • Growing Trainer
    • View Profile
Re: In-Game Art and Tiles
« Reply #21 on: January 29, 2011, 05:49:33 PM »
Well,I wanna help you guys,but my talent isn´t necessary,and my art is not so good.

And more,I´m from Brazil.

Offline Baka

  • Normal Trainer
  • **
  • Posts: 295
  • Karma: 3
  • Troublemaker
    • View Profile
    • Deviant
Re: In-Game Art and Tiles
« Reply #22 on: January 29, 2011, 06:40:47 PM »
Well,I wanna help you guys,but my talent isn´t necessary,and my art is not so good.

And more,I´m from Brazil.

There is nothing wrong about being from Brazil. But, unfortunately yes, right now we need tiles. ;)

Offline Seth Lazareus

  • Beginning Trainer
  • *
  • Posts: 7
  • Karma: 0
    • View Profile
Re: In-Game Art and Tiles
« Reply #23 on: January 29, 2011, 06:50:44 PM »
http://www.flickr.com/photos/58874404@N05/5398 Got a flickr account today.

Image tags aren't working. This is the incomplete sprite, have to add shoes, color, properly crop him at school, then resize. I was gonna finish it and enter it in the professor comp. but it closed earlier than I thought so I erased parts and made him more like a trainer sprite.

Again feel free to request some sort of drawing for PU and I'll give it a shot, I just want to know that if it turns out well it would be something you could use.
« Last Edit: January 30, 2011, 04:51:03 AM by Seth Lazareus »
"I choose you Moltres".

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: In-Game Art and Tiles
« Reply #24 on: January 30, 2011, 03:16:05 PM »
Hm... you have to look for the link 'cause you're taking the wrong link:



The current things the Team need right now are tiles for the game. If you could show what you can do...
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: In-Game Art and Tiles
« Reply #25 on: January 30, 2011, 04:37:27 PM »
If you have a look at my entry, the sprite I made fits into a 48*48 pixel square. That's all what's required.
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Seth Lazareus

  • Beginning Trainer
  • *
  • Posts: 7
  • Karma: 0
    • View Profile
Re: In-Game Art and Tiles
« Reply #26 on: January 30, 2011, 06:06:19 PM »
Alright I get to it, hopefully I'll have something good to post by friday  :)
"I choose you Moltres".

Offline HaxorusTheExecutioner

  • New Trainer
  • Posts: 1
  • Karma: 0
    • View Profile
Re: In-Game Art and Tiles
« Reply #27 on: February 14, 2011, 12:41:46 AM »
id offer my help but.... i feel like my talents would be useless... ive never really been good at tiles and sprites.... im more of a concept artist and painter... so unless you need reference pictures for ideas... or official artwork. ill be in the shadows of the forums~

Offline pokesmurf

  • Beginning Trainer
  • *
  • Posts: 12
  • Karma: 0
    • View Profile
Re: In-Game Art and Tiles
« Reply #28 on: February 18, 2011, 08:57:59 PM »
Maybe some beaches, lakes and rivers for water pokemon


Holding on to anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned.
~Buddha~